"use strict";
cc._RF.push(module, 'cf57cah3K1Pkr5Z4nQumJUD', 'CarRoleView');
// scripts/CarRoleView.js

"use strict";

var t = require;
var e = module;
var o = exports;

var _i,
    n = void 0 && (void 0).__extends || (_i = function i(t, e) {
  return (_i = Object.setPrototypeOf || {
    __proto__: []
  } instanceof Array && function (t, e) {
    t.__proto__ = e;
  } || function (t, e) {
    for (var o in e) {
      Object.prototype.hasOwnProperty.call(e, o) && (t[o] = e[o]);
    }
  })(t, e);
}, function (t, e) {
  function o() {
    this.constructor = t;
  }

  _i(t, e), t.prototype = null === e ? Object.create(e) : (o.prototype = e.prototype, new o());
}),
    a = void 0 && (void 0).__decorate || function (t, e, o, i) {
  var n,
      a = arguments.length,
      r = a < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, o) : i;
  if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(t, e, o, i);else for (var s = t.length - 1; s >= 0; s--) {
    (n = t[s]) && (r = (a < 3 ? n(r) : a > 3 ? n(e, o, r) : n(e, o)) || r);
  }
  return a > 3 && r && Object.defineProperty(e, o, r), r;
};

Object.defineProperty(o, "__esModule", {
  value: !0
});

var r = t("CarConstant"),
    s = t("GameConstant"),
    l = cc._decorator,
    c = l.ccclass,
    d = l.property,
    h = function (t) {
  function e() {
    var e = null !== t && t.apply(this, arguments) || this;
    return e.spine_left = null, e.spine_right = null, e.ani_doorlib = null, e._carTag = 0, e.aniDoorClips = {
      open: "car_door_lib_open",
      close: "car_door_lib_close"
    }, e._parent = null, e;
  }

  return n(e, t), e.prototype.onLoad = function () {
    this.ani_doorlib.getClips();
  }, e.prototype.init = function (t, e, o) {
    var i = {
      rolePos: cc.v3(20, 88, 0),
      roleRotation: 0
    };
    o && (i = r.GetCarBodyData(o)), this._parent = t, this.node.active = !1, this._carTag = e, this.spine_left.node.active = e == s.Physics_Car_Tag.Left, this.spine_right.node.active = e == s.Physics_Car_Tag.Right, this.node.position = e == s.Physics_Car_Tag.Left ? i.rolePos : cc.v3(-i.rolePos.x, i.rolePos.y, i.rolePos.z), this.node.angle = e == s.Physics_Car_Tag.Left ? i.roleRotation : -i.roleRotation, this.node.scaleX = e == s.Physics_Car_Tag.Left ? this.node.scaleX : -this.node.scaleX;
  }, e.prototype.updateView = function (t, e) {
    var o = {
      rolePos: cc.v3(20, 88, 0),
      roleRotation: 0
    };
    e && (o = r.GetCarBodyData(e)), this.node.active = !1, this.node.position = o.rolePos, this.node.angle = o.roleRotation, this.node.scaleX = t ? this.node.scaleX : -this.node.scaleX;
  }, e.prototype.playAniIn = function () {
    var t = this;

    switch (this.node.active = !0, this.ani_doorlib.play(this.aniDoorClips.open), this._carTag) {
      case s.Physics_Car_Tag.Left:
        this.spine_left.setAnimation(0, "chuchang", !1);
        break;

      case s.Physics_Car_Tag.Right:
        this.spine_right.setAnimation(0, "chuchang", !1);
    }

    this.node.stopAllActions(), cc.tween(this.node).delay(2).call(function () {
      t.playAniNormal();
    }).start();
  }, e.prototype.playAniNormal = function () {
    switch (this.node.stopAllActions(), this.node.active = !0, this._carTag) {
      case s.Physics_Car_Tag.Left:
        this.spine_left.setAnimation(0, "changtai_huang", !0);
        break;

      case s.Physics_Car_Tag.Right:
        this.spine_right.setAnimation(0, "changtai_huang", !0);
    }
  }, e.prototype.playAniOut = function () {
    var t = this;

    switch (this.node.stopAllActions(), this._carTag) {
      case s.Physics_Car_Tag.Left:
        this.spine_left.setAnimation(0, "kaishi", !1);
        break;

      case s.Physics_Car_Tag.Right:
        this.spine_right.setAnimation(0, "kaishi", !1);
    }

    cc.tween(this.node).delay(1).call(function () {
      t.ani_doorlib.play(t.aniDoorClips.close);
    }).start();
  }, e.prototype.playAniWin = function () {
    var t = this;
    this.node.stopAllActions(), cc.tween(this.node).delay(1).call(function () {
      switch (t.ani_doorlib.play(t.aniDoorClips.open), t._carTag) {
        case s.Physics_Car_Tag.Left:
          t.spine_left.setAnimation(0, "chuchang", !1);
          break;

        case s.Physics_Car_Tag.Right:
          t.spine_right.setAnimation(0, "chuchang", !1);
      }
    }).start();
  }, a([d(sp.Skeleton)], e.prototype, "spine_left", void 0), a([d(sp.Skeleton)], e.prototype, "spine_right", void 0), a([d(cc.Animation)], e.prototype, "ani_doorlib", void 0), a([c], e);
}(cc.Component);

o["default"] = h;

cc._RF.pop();